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Xbox Game Pass Gets Big Late April Update With Multiple Day-One Releases

Xbox Game Pass Gets Big Late April Update With Multiple Day-One Releases
Aman April 20, 2026 Games

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Microsoft has announced a fresh batch of titles for Xbox Game Pass, arriving between April 21 and May 5. The update includes several day-one launches, which continue to strengthen the platform’s content strategy.

The new lineup will be available across cloud, console, and PC, depending on the title. Game Pass Ultimate and PC Game Pass subscribers will get access to most of these additions.

Coming to Game Pass

April 21

  • Little Rocket Lab (Cloud, Console, PC)
  • Sopa: Tale of the Stolen Potato (Cloud, Console, Handheld, PC)
  • Vampire Crawlers: The Turbo Wildcard (Cloud, Xbox Series X|S, Handheld, PC)

April 23

  • Kiln (Cloud, Xbox Series X|S, Handheld, PC)

April 28

  • Aphelion (Cloud, Xbox Series X|S, Handheld, PC)

April 29

  • Trepang2 (Cloud, Xbox Series X|S, PC)

April 30

  • Heroes of Might & Magic: Olden Era (Game Preview) (PC)
  • Sledding Game (Game Preview) (Cloud, Xbox Series X|S, PC)
  • TerraTech Legion (Cloud, Xbox Series X|S, PC)

May 5

  • Final Fantasy V (Cloud, Xbox Series X|S, PC)

Microsoft is continuing to focus on bringing new releases directly to Game Pass on launch day. This approach helps attract more users and keeps the platform competitive.

Leaving Game Pass on April 30

  • Citizen Sleeper (Cloud, Console, PC)
  • Creatures of Ava (Cloud, Console, PC)
  • Dragon Ball Xenoverse 2 (Cloud, Console, PC)
  • Endless Legend 2 (PC)
  • Goat Simulator (Cloud, Console)
  • Goat Simulator Remastered (Cloud, Console, PC)
  • Hunt: Showdown 1896 (Cloud, Console, PC)
  • NHL 24 (EA Play) (Cloud, Console)
  • Revenge of the Savage Planet (Cloud, Console, PC)

Users who want to continue playing these titles should do so before April 30.

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Aman

About the Author: Aman

Aman is an Engineering student who specializes in high-performance gaming systems. Having started his journey in the PC ecosystem at age five, he has spent over two decades analyzing the intersection of software optimization and hardware architecture. He keeps a close eye in gaming world and brings all the latest updates that matter to gamers.

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