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PUBG: Blindspot to Shut Down on March 30

PUBG: Blindspot to Shut Down on March 30
Deepanker Verma March 29, 2026 Games

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Krafton has announced that its recently released spin-off PUBG: Blindspot will shut down on March 30. The decision comes less than two months after the game entered early access in early February.

The announcement was shared by Sequoia Yang from ARC Team. In the statement, the team said it could not continue supporting the game at the level it had originally planned. The developer explained that it was no longer possible to sustainably deliver the intended experience through early access.

The studio also thanked players who tried the game during its short run. It added that the team will take time to regroup and may return with new projects in the future.

PUBG: Blindspot was released as a free-to-play title and took a different approach compared to the main PUBG games. It was designed as a 5v5 top-down tactical shooter that focused heavily on teamwork.

During its early access phase, the game failed to build a strong user base. And Techlomedia’s steam tracker has clear data to confirm it. It reached a peak of around 3,200 concurrent players at launch, but the number quickly dropped to nearly 2,000 within a few days. This sharp decline clearly shows that the game was not able to keep players engaged for long.

The situation was similar on streaming platforms. On Twitch, the game saw a peak of over 15,000 viewers around launch. However, regular viewership dropped significantly and often stayed below 100 viewers. This indicates that interest from both players and content creators faded quickly after the initial release.

Although the game received generally favorable reviews on Steam, many users pointed out that matchmaking was a problem due to the low player count. In multiplayer games, especially team-based shooters, an active community is critical. Without enough players, even a well-designed game can struggle to survive.

The multiplayer shooter space has become highly competitive in recent years. Popular titles like Helldivers 2 and Arc Raiders continue to attract large player bases. Even Marathon, which had strong backing and high expectations, has managed just over 1.2 million copies sold so far, mostly on Steam. While that is not a poor performance, it still falls short of expectations for a big-budget title.

It is worth noting that ARC Team operates independently and is not owned by Krafton. This means the studio’s future does not fully depend on Blindspot’s performance.

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Deepanker Verma

About the Author: Deepanker Verma

Deepanker Verma is the Founder and Editor-in-Chief of TechloMedia. He holds Engineering degree in Computer Science and has over 15 years of experience in the technology sector. Deepanker bridges the gap between complex engineering and consumer electronics. He is also a a known Security Researcher acknowledged by global giants including Apple, Microsoft, and eBay. He uses his technical background to rigorously test gadgets, focusing on performance, security, and long-term value.

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