At CES, Nvidia has announced DLSS 4.5, which brings major upgrades to its AI-powered graphics technology. The highlight of this update is a new 6x Multi Frame Generation mode that targets smooth 4K gaming at very high refresh rates.
The new 6x Multi Frame Generation mode can generate up to five additional frames from a single traditionally rendered frame. This means games can achieve much higher frame rates without relying only on raw GPU power. Nvidia says this feature is designed for players who want to reach 240 frames per second or more, even with demanding settings like path tracing enabled.
This advanced frame generation feature will be exclusive to GeForce RTX 50 Series graphics cards. Alongside it, Nvidia is also introducing Dynamic Multi-Frame Generation. This option automatically adjusts how many frames are generated based on what is happening on the screen. The goal is to balance performance and visual quality in real time.
Both the 6x Multi Frame Generation mode and the Dynamic option will roll out to RTX 50 Series users in spring 2026.
DLSS 4.5 also brings improvements that are available right now. Nvidia has introduced a second-generation transformer model for DLSS Super Resolution, and this works across all GeForce RTX GPUs. According to the company, this update improves lighting accuracy, edge quality, and motion clarity. Nvidia says the biggest gains are seen in DLSS Performance and Ultra Performance modes.
With the new transformer model, Nvidia claims that DLSS Performance mode can match or even beat native image quality in some cases. Ultra Performance mode has also improved enough to be a practical option for 4K gaming. Overall, the company says DLSS 4.5 delivers sharper visuals, less ghosting, and better stability during fast motion.
GeForce RTX users can already try the new DLSS 4.5 transformer model through the Nvidia app beta. The feature appears under a new DLSS Override option in the Graphics tab and supports more than 400 games. The more advanced Multi Frame Generation features will arrive later as part of the spring update.







