Resident Evil Requiem has officially crossed five million units in total sales, Capcom has confirmed. The game launched on February 27 for PlayStation 5, Xbox Series, Switch 2, and PC via Steam and Epic Games Store.
Five million is a big number, especially for a survival horror title. It clearly shows that the Resident Evil brand still has strong global demand even after 30 years.
Capcom describes Resident Evil Requiem as a title that pushes survival horror forward by balancing fear and action. The game is built on RE Engine, Capcom’s proprietary engine known for realistic lighting and detailed character models. From skin textures to eye reflections and hair movement, the focus is clearly on visual realism.
One important feature is the ability to switch between first-person and third-person perspectives in real time. This gives players more flexibility. Some prefer the immersion of first-person horror. Others feel more comfortable in the third person during intense combat. The game also includes multiple difficulty levels, which makes it accessible to both newcomers and longtime fans.
The hype was visible even before launch. At Gamescom 2025, the game won four awards, including Most Epic. That early recognition helped build strong anticipation.
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The streaming numbers prove that interest was high. On Twitch, the game reached a peak of 581,898 viewers. Its 24-hour peak was 251,404 viewers. Even now, around 1,938 channels are streaming the game, with 47,863 viewers watching. For a mostly single-player survival horror game, these numbers are impressive.
Steam chart also supports the strong performance. The game reached a peak of 343,964 concurrent players shortly after launch. The current 24-hour peak stands at 185,690 players. Right now, around 95,049 players are actively playing.
These are solid engagement numbers. Many single-player games see a sharp drop after launch week. Maintaining close to 100,000 active players shows that interest has not disappeared.
The success of Resident Evil Requiem also sends a broader message. Even in a market dominated by live service shooters and multiplayer platforms, strong single-player franchises can still deliver both sales and engagement. Quality, brand trust, and production value still matter.
For Capcom, this is another important milestone. The company has carefully rebuilt the Resident Evil brand over the past decade through remakes and strong mainline entries. Requiem continues that momentum.







