Capcom has shared a fresh batch of details for Resident Evil Requiem, and there is a lot here that gamers will care about. From how the game actually plays to its story setup, platforms, and even performance features, this reveal gives a clear idea of what kind of Resident Evil experience is coming next.
Resident Evil Requiem features two protagonists. You will play as Leon Kennedy and Grace Ashcroft, and both feel very different in terms of gameplay.
Leon is built for action. He is experienced, confident, and aggressive. You can use guns, melee attacks, and even enemy weapons like chainsaws. The new hatchet system lets you parry attacks and finish enemies up close, which makes combat feel faster and more intense.
Grace, on the other hand, is all about survival horror. She starts trapped in a zombie-filled sanatorium with limited ammo and inventory space. Every fight matters. Sometimes it is better to avoid enemies instead of fighting them. She can craft items using infected blood, and her special Requiem assault revolver is extremely powerful but has very limited ammo. Using it at the wrong time can cost you later.
Read: Resident Evil Requiem System Requirements
One big win for players is that you can switch between first-person and third-person views at any time. First-person makes the horror feel closer and more personal. Third-person is better for action-heavy moments. You are not locked into one style, which gives players freedom.
The zombies in Requiem are not just mindless enemies. Some still repeat habits from their old lives. A chef keeps cooking. A singer keeps singing. A janitor keeps cleaning. These patterns are not just creepy. You can use them to sneak past or plan attacks. This makes encounters feel less predictable and more strategic.
The story revolves around a keyword, Elpis. It connects Grace’s past, the death of her mother Alyssa Ashcroft, and Leon’s investigation. The game does not hand you answers. You uncover the truth slowly as you play, which fits well with Resident Evil’s style.
The game offers multiple difficulty modes. Casual mode is more forgiving. You get aim assist, stronger health, and weaker enemies. It is good for players who want to focus on the story. Standard mode, also called Classic, is tougher. Resources are limited, and Grace must use Ink Ribbons to save the game. You have to think carefully about when to fight, when to save, and when to run.
Resident Evil Requiem launches on February 27, 2026 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam and Epic Games Store.
It is also launching on GeForce NOW on day one. This means PC players with weaker systems can still play using cloud streaming, as long as they own the game and have a GeForce NOW subscription.
High-end PC players get extra benefits like DLSS 4 and path-traced lighting, which should improve both performance and visual quality.
The game comes in Standard and Deluxe editions. The Deluxe edition adds extra costumes, weapon skins, screen filters, charms, and more.
All pre-orders include a bonus costume for Grace called Apocalypse.
There are also several extras aimed at fans, including themed controllers, a Steelbook edition, character figures, and even the first-ever Resident Evil amiibo, featuring Grace.







