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NVIDIA Adds New Games to GeForce NOW, Expands RTX 5080 Support for Starfield

NVIDIA Adds New Games to GeForce NOW, Expands RTX 5080 Support for Starfield
Aman April 9, 2026 Games

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NVIDIA has rolled out a fresh update to its cloud gaming platform, GeForce NOW. While this week’s update is smaller compared to previous ones, it still brings some notable game additions and a key upgrade for high-end users.

Samson, a new third-person action game focused on melee combat, is joining the platform. The title comes from the founder of Avalanche Studios, known for the Just Cause series. The game mixes driving with fast-paced combat and is now available on Steam with support for RTX 5080-powered streaming.

Another new release, Morbid Metal, has also been added with RTX 5080 support, offering fast action gameplay.

Alongside these, DayZ is joining the service via Xbox and Game Pass. Players can stream it directly if they have access through Game Pass.

Classic fans also get something this week, as Rayman: 30th Anniversary Edition is now supported on both Steam and Ubisoft platforms.

NVIDIA has also confirmed that Starfield is now playable on RTX 5080 servers. This upgrade is limited to Ultimate-tier subscribers and brings better performance and visuals. The update comes at the same time as Starfield’s latest expansion, which introduces new space travel mechanics and additional story content. This makes it a good time for players to jump back into the game using cloud streaming.

NVIDIA has also shared plans for upcoming additions later this month. Titles like Replaced, Pragmata, and Cthulhu: The Cosmic Abyss are expected to join the platform in the coming weeks.

Unlike services like Game Pass or EA Play, GeForce NOW does not provide games directly. Users must already own the game or have access through a supported platform. The service streams games from NVIDIA’s servers. It allows users to play high-end titles on lower-powered devices. However, there are usage limits depending on the subscription tier.

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Aman

About the Author: Aman

Aman is an Engineering student who specializes in high-performance gaming systems. Having started his journey in the PC ecosystem at age five, he has spent over two decades analyzing the intersection of software optimization and hardware architecture. He keeps a close eye in gaming world and brings all the latest updates that matter to gamers.

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