Falcom Announces Dragon Slayer Project to Celebrate 45th Anniversary

Falcom Announces Dragon Slayer Project to Celebrate 45th Anniversary
Aman March 9, 2026 Games

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Nihon Falcom has announced a new project based on its classic Dragon Slayer franchise. The project is currently titled Dragon Slayer Project and is being developed to celebrate the company’s 45th anniversary.

The company has confirmed that the game is being developed for consoles, but it has not revealed the genre, supported platforms, or release timeline yet. More details are expected to be shared later.

The Dragon Slayer series started in 1984 with the release of the first game on the NEC PC-8801 computer. At that time, the game was described as a “new type real time role playing game.”

The original game became popular among PC players because of its unique gameplay systems. Instead of traditional combat commands, players could attack enemies simply by moving their character into them. The game also included RPG style progression where players collected experience points and items, then returned home to strengthen their character.

Another interesting part of the game was its puzzle design. Players needed specific items or magic to clear obstacles and progress further in the game.

Because of these ideas, the game was widely praised by PC users and is often considered one of the early action RPG classics.

Over the years, Falcom released several titles under the Dragon Slayer series. Some of the notable games include Xanadu, Romancia, Legacy of the Wizard, and Sorcerian. One of the most important entries was Dragon Slayer: The Legend of Heroes. This entry later led to the creation of the The Legend of Heroes series. That series eventually evolved into the popular Trails story RPG franchise, which started with The Legend of Heroes: Trails in the Sky.

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Aman

About the Author: Aman

Aman is an Engineering student who specializes in high-performance gaming systems. Having started his journey in the PC ecosystem at age five, he has spent over two decades analyzing the intersection of software optimization and hardware architecture. He keeps a close eye in gaming world and brings all the latest updates that matter to gamers.

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