Apple has unveiled the winners of the 2024 App Store Awards. The company has honored 17 apps and games that have made a significant impact on users’ lives and global culture. These winners have been chosen from 45 finalists by App Store Editors.
Apps That Transform Everyday Moments
The winning apps reflect the diversity of experiences available across Apple devices:
- iPhone App of the Year: Kino by Lux Optics Inc. helps users create cinematic content with film-inspired filters and advanced controls.
- iPad App of the Year: Moises by Moises Systems Inc. empowers musicians with AI-driven tools to refine their craft.
- Mac App of the Year: Adobe Lightroom by Adobe Inc. transforms photo editing on Mac with professional-grade features.
- Apple Vision Pro App of the Year: What If…? An Immersive Story by Marvel Studios, ILM Immersive, and Disney+ redefines spatial computing with captivating experiences in the Marvel Universe.
- Apple Watch App of the Year: Lumy by Raja V. enhances daily life by helping users embrace the rhythms of the sun.
- Apple TV App of the Year: F1 TV by Formula One Digital Media Limited brings racing action to fans with immersive home-viewing experiences.
Games That Inspire and Entertain
Apple’s gaming honorees showcase creativity and innovation:
- iPhone Game of the Year: AFK Journey by Farlight Games delivers tactical adventures and engaging storylines.
- iPad Game of the Year: Squad Busters by Supercell combines competitive multiplayer gameplay with family-friendly fun.
- Mac Game of the Year: Thank Goodness You’re Here! by Panic, Inc. offers endless laughter through quirky narratives.
- Apple Vision Pro Game of the Year: THRASHER: Arcade Odyssey by Puddle, LLC immerses players in vibrant cosmic worlds.
- Apple Arcade Game of the Year: Balatro+ by Playstack Ltd. reinvents traditional card games with unique mechanics.
Cultural Impact Awards
In addition to celebrating apps and games, Apple recognized six developers for their Cultural Impact, honoring apps that foster inclusivity, intellectual curiosity, and connection:
- Oko by AYES BV: Assists users with visual impairments in navigating city streets.
- EF Hello by Signum International AG: AI-powered language learning for users at all levels.
- DailyArt by Zuzanna Stanska: Connects users to centuries of exceptional artwork.
- NYT Games by The New York Times Company: Brings families together through engaging daily puzzles.
- The Wreck by The Pixel Hunt: Explores emotional resilience through an interactive narrative.
- Do You Really Want to Know 2 by Gamtropy Co., Ltd.: Educates users about HIV, offering valuable resources for open conversations.