Sony Interactive Entertainment appears to be changing its PC gaming strategy once again. After spending the last few years bringing several popular PlayStation exclusives to PC, the company may now slow down or delay ports of its big single-player games.
The latest information comes from a company town hall meeting where Sony Interactive Entertainment Studio Business Group CEO Hermen Hulst reportedly confirmed that the company is changing its approach. According to reports shared by Jason Schreier from Bloomberg, Sony plans to hold back narrative-focused single-player games from releasing on PC too soon.
This means upcoming titles like Saros, Ghost of Yotei, and Intergalactic: The Heretic Prophet may remain console exclusives for a much longer period.
However, Sony does not seem to be moving away from multiplatform releases completely. Multiplayer and live-service games are still expected to launch on more platforms. Upcoming games such as Marvel Tokon: Fighting Souls are still expected to release across multiple platforms.
In fact, recent PlayStation-published multiplayer games like Helldivers 2 and Marathon have even expanded beyond PlayStation and launched on Xbox platforms. This clearly shows that Sony sees multiplayer games differently from story-driven exclusives.
The decision could be linked to disappointing PC sales numbers. Earlier reports claimed that Sony was not fully satisfied with the performance of its PC ports. While games like God of War and Marvel’s Spider-Man Remastered initially created excitement on PC, later releases reportedly did not perform at the same level.
Another possible reason could be PlayStation hardware sales. Some people inside Sony reportedly believe that releasing exclusives on PC weakens the value of owning a PlayStation console. If players know a game will eventually arrive on PC, some may skip buying a console completely.
Sony’s recent PC releases have also faced criticism. Several ports launched with technical problems and performance issues. There was also backlash against Sony’s decision to require PlayStation Network accounts for some PC games. The controversy became especially large around Helldivers 2, where many players were unhappy with the account-linking requirement.
There is also speculation that Sony may now follow a strategy closer to Nintendo, where major exclusives stay locked to the company’s own platform for years. Sony likely still sees single-player cinematic games as the biggest reason for people to buy PlayStation hardware.
At the same time, multiplayer games benefit from having larger player bases across platforms. So Sony may continue using cross-platform releases for live-service titles while protecting story-driven exclusives for PlayStation users.
If this strategy continues, PC players may have to wait much longer for future PlayStation blockbusters, or in some cases, they may not arrive at all.

